"The ability to tilt along multiple axes distinguishes our display from previous actuatable displays. Such screen versatility opens a range of opportunities for providing an additional integrated information channel to the user.
"These opportunities include collaboration, terrain modeling, 3D video that is beyond auto-stereoscopic 3D and tangible gaming. We can imagine many scenarios that would benefit from the physicality offered by Tilt Displays. However, we need to establish whether users can relate to the new experiences and advantages of using such a device."
The following is a rounded, 360 degree display that can be viewed at any angle. Sony sees potential use of this technology in the medical imaging industry, as well as marketing/signage.
Vuzix is one company that is taking augmented reality to its next logical step: display screens built in to glasses. The glasses in this video layer 3D content on the view of the users surroundings when the user looks through the glasses.
Media tablets, private cloud computing, and 3D flat-panel TVs and displays are some of the technologies that have moved into the Peak of Inflated Expectations, according to the 2010 Emerging Technologies Hype Cycle by Gartner, Inc.
Interesting to see public virtual worlds in the "trough of disillusionment," poised for "enlightenment," while augmented reality is nearing the "peak of inflated expectations," heading for a crash.
"Technology in education is one of the "prominent technology trends expected to influence the consumer electronics (CE) industry in the years ahead," according to the 2013 edition of "Five Technology Trends to Watch," a report released this week by the Consumer Electronics Association (CEA). The other four tech trends identified were the future of 3D printing, next-generation TVs and displays, the evolution of the audio market, and the mobile revolution in Africa."
Basically goes on to state that parents and students support more ed tech (which I think has come up in a couple other articles, too).